Eastrun



Eastrun is the capital city of Sil'Crest, originally built by the Easteruun family as a trade center for all the races following the destruction of Drydallis during the end of the gods war.

Home to Sil'Crest Council and the center of Trade and Law.

Starting this year, following 50 years of peace time, is the first Annual Sil'Crest Festival featuring a variety of skill games and The Tournament a multi-entrant combat tournament.

In the center of town is the famous Arena, a large stone floor surrounded by a 25ft wall with viewing windows. It is here where the majority of conflicts are settled, by the sword. Also found in the city is the Town Hall, the Wardens Office, The Trade Center, the Rostrum Hotel and a shrine to Waukeen, Chauntea and Gond.

To the north of the city, behind a 20ft stone wall is the cities graveyard.

Arena
The stone arena is approximately 100ft by 50ft oval. Originally designed as sporting arena it has since become a combat arena serving those who would use combat as entertainment, and later to serve The Warden Force as punishment.

Trade Center
Surrounding the massive temple like building are scattered tents and carts selling a variety of different home made and unique wares. Inside are different shops catering to all requirements anyone could need including; The Green Circle (Alchemist), The Fanatical Forge (Blacksmith), Gnome Depot (Tool Smith), The Hay Bale (Animals), Mages for the Ages (Arcana) and many others.

Town Hall
In the center of town is the Town Hall, home to the councils offices. This building is THE seat of power in Sil'Crest.

The Rostrum Hotel
The only place in Eastrun to find a bed, a drink and a hot meal. Run by the welcoming couple Rosalind and Bertrum Yaldrin.

The Shrines
The three shrines found within Eastrun are dedicated to Chauntea, Gond and Waukeen. Whilst these are the only shrines, all religions are welcome in Eastrun.

Warden's Offices
Following the same layout in every city, the Warden's offices give the Duty Wardens a place to be found, somewhere for their down time, and the cells for those who would choose against the law.