Sil'maris



Sil'Maris is the largest port city in Sil'Crest, it's also the most expensive. Home to the Theives' Guild HQ and the center of smuggling and "imports". If you've got the gold, or the skills this town has the chance to be a very profitable stop off for any daring adventurers... So long as they're not sea sick.

Harbour Masters Office
A wooden building with almost exquisite doors leading to a couple of desks always covered with papers and cupboards and filling cabinets all along the back wall.

The Blind Eye
A seemingly simple bar, all the foods and drinks you could require. With a locked and concealed basement, those with the skills to enter will find the main meeting room for the thieves' guild.

Ratts General Store
A general store selling a variety of goods, from Abacus' to Whetstones, and a few other bits if you know how to ask.

The Town Hall
A huge stone building near the center of town, this is seemingly the center of the towns leadership with meeting rooms, a small court room amongst others.

Warden's Offices
Following the same layout in every city, the Warden's offices give the Duty Wardens a place to be found, somewhere for their down time, and the cells for those who would choose against the law.